RDR2 gold medals in Red Dead Redemption 2: how the bronze, silver and gold system works, why every requirement must be met in a single run, how to replay a mission, why the count is 104 or 105, the easiest and hardest missions, and full chapter-by-chapter tables of gold requirements for the Gold Rush achievement.
Contents
- How gold medals work in RDR2
- 104 or 105 medals: where the difference comes from
- How many requirements you need for silver
- The 11 easiest gold medals
- The 8 hardest missions: five requirements each
- Dead Eye missions: what you need to know
- Tips for getting gold on the first try
- Missions without medals
- Chapter 1 (Colter): gold requirements, 6 medals
- Chapter 2 (Horseshoe Overlook): gold requirements, 18 medals
- Chapter 3 (Clemens Point): gold requirements, 17 medals
- Chapter 4 (Saint Denis): gold requirements, 14 medals
- Chapter 5 (Guarma): gold requirements, 9 medals
- Chapter 6 (Beaver Hollow): gold requirements, 19 medals
- Epilogue, Part 1 (Pronghorn Ranch): gold requirements, 10 medals
- Epilogue, Part 2 (Beecher’s Hope): gold requirements, 11 medals
- Game versions and Red Dead Online
- RDR2 gold medals: FAQ
How gold medals work in RDR2
Every story mission with a medal has one to five optional objectives: finish within a time limit, land a number of headshots, keep your accuracy up, don’t heal, stay undetected. At the end the game grades you with bronze, silver or gold.
- Gold: all requirements met.
- Silver: some of the requirements met (more on the exact threshold below).
- Bronze: you simply finished the mission.
The key rule: every requirement has to be done in a single run. Unlike GTA 5, you can’t get the time on one replay and the accuracy on another. Each new attempt wipes all the checkmarks.
Three more things to know before you start:
- Requirements are hidden on your first playthrough. The checklist only appears on a replay, in the mission journal and in the Story menu. You can still meet the requirements blind: if you know the list in advance, the game will count them.
- Replay: Pause → Progress → Story → chapter → mission. The game also offers a replay right after a mission ends.
- Your loadout is fixed on a replay. The game hands you its own set of weapons and a horse, there are no tonics, and consumables are scarce or missing entirely. So a replay is usually harder than the first playthrough.
Hence the tip that PowerPyx, Fandom and rdr2.org all give: make a manual save before every story mission. If you miss gold, load your save: you keep your own weapons, horse and tonics. The one limitation: missions that run back to back with no break can’t be saved separately this way.
Medals don’t depend on Honor: no source links the two, and there are no Honor requirements in the objective lists. Built-in cheats disable trophies and achievements, so earn your Gold Rush medals without them.
104 or 105 medals: where the difference comes from
In the standard edition of RDR2, 104 story missions have a medal. That’s the count from PowerPyx, Fandom and rdr2.org, and it’s what you get if you add up the missions chapter by chapter. GTABase says 105: it adds High and Low Finance, the Rhodes bank robbery with Charles. That mission is only in the Special and Ultimate Edition.
| Chapter | Missions with a medal |
|---|---|
| Chapter 1: Colter | 6 |
| Chapter 2: Horseshoe Overlook | 18 |
| Chapter 3: Clemens Point | 17 |
| Chapter 4: Saint Denis | 14 (+1 High and Low Finance in Special / Ultimate) |
| Chapter 5: Guarma | 9 |
| Chapter 6: Beaver Hollow | 19 |
| Epilogue, Part 1 | 10 |
| Epilogue, Part 2 | 11 |
| Total | 104 (105 with High and Low Finance) |
The achievement needs 70, so the standard edition gives you a buffer of 34 missions. You can leave the hardest ones alone. Whether High and Low Finance counts toward Gold Rush has never been directly confirmed, and it’s also unknown whether the mission exists in the PC version. Better not to rely on it.
Two missions sit in the replay menu under a different chapter from where you play them. That’s Murfree Country is listed under Chapter 5, and Icarus and Friends under Chapter 6, even though you play it in Chapter 5. Our tables follow the replay menu.
How many requirements you need for silver
Sources disagree here. Fandom and GamesRadar say silver is awarded for half or more of the requirements. GTABase says at least one is enough.
For the achievement the difference doesn’t matter. Gold Rush only counts gold; silver adds nothing.
The 11 easiest gold medals
The simplest way to judge difficulty is by the number of requirements. This is our assessment, not an official ranking: 11 missions have just one requirement, and none of them involves shooting. It all comes down to pace: skip what you can, don’t get distracted and stick to the marker.
| Mission | Chapter | Gold medal requirement |
|---|---|---|
| Money Lending and Other Sins III | Chapter 2 | Complete within 2:10 |
| Pouring Forth Oil II | Chapter 2 | Deliver the wagon to the destination within 1:45 |
| The Course of True Love III | Chapter 3 | Complete within 4:15 |
| Brothers and Sisters, One and All | Chapter 4 | Find the boy within 19 seconds |
| A Fork in the Road | Chapter 5 | Complete within 3:05 |
| Do Not Seek Absolution I | Chapter 6 | Complete within 1:20 |
| Do Not Seek Absolution II | Chapter 6 | Find Edith Downes within 1:10 |
| Motherhood | Epilogue, Part 1 | Complete within 1:30 |
| Home of the Gentry? | Epilogue, Part 1 | Complete within 2:30 |
| Home Improvement for Beginners | Epilogue, Part 2 | Complete within 18 seconds |
| A New Future Imagined | Epilogue, Part 2 | Complete within 7:30 |
Other easy picks are missions with two requirements and no gunplay: Polite Society, Valentine Style; Eastward Bound; Simple Pleasures; Farming, For Beginners; Old Habits; Trying Again; Honor, Amongst Thieves; Archeology for Beginners. A Quiet Time has three requirements but no shooting either.
The 8 hardest missions: five requirements each
Eight missions have five requirements each. Almost every time it’s a mix of a whole-mission timer, headshots and a no-healing rule. One mistake and you start over.
- Old Friends (Chapter 1): Kieran within 45 seconds, 3 enemies with a single use of Dead Eye, 15:30, 15 headshots, no healing.
- Who the Hell is Leviticus Cornwall? (Chapter 1): save Lenny, guards within 1:30, no damage in the shootout, 10 headshots, no healing.
- Pouring Forth Oil IV (Chapter 2): guards before Sean fires, the baggage car, escape within 1:30, 10 Dead Eye kills, no healing.
- Sodom? Back to Gomorrah (Chapter 3): every safe, 5 headshots during the escape, Downes Ranch within 1:55, accuracy of at least 70%, no healing.
- A Short Walk in a Pretty Town (Chapter 3): Dead Eye, pistols and revolvers only, 4:30, 20 headshots, no healing.
- Horsemen, Apocalypses (Chapter 4): the boat before it lands, pistols and revolvers only, accuracy of at least 70%, 15 headshots, no healing.
- Urban Pleasures (Chapter 4): every person at the station, 10 lawmen from the trolley, none on the wagon, Lenny’s dynamite, no healing.
- Visiting Hours (Chapter 6): two guards from the tower, the boat within 2:45, 9:00, accuracy of at least 80%, no healing.
Some four-requirement missions are just as tough because the bar is set very high:
- Most headshots: Favored Sons, 35; My Last Boy, 30; The Sheep and the Goats, Paradise Mercifully Departed and Banking, The Old American Art, 25 each.
- Highest accuracy, 90%: Advertising, the New American Art – II and No, No and Thrice, No.
- Shortest timer: 4 seconds to free the workers in Savagery Unleashed.
- Zero mistakes: destroy the ship without missing a shot (Hell Hath No Fury), crack the safe without a single error (Banking, The Old American Art), finish the whole mission without taking damage (American Distillation).
PowerPyx calls Gold Rush the hardest trophy in RDR2 precisely because of missions like these. But thanks to the 34-medal buffer, you can skip most of them.
Dead Eye missions: what you need to know
Eight requirements explicitly call for Dead Eye. Go into these missions with a full Dead Eye meter, and remember there are no tonics on a replay.
| Mission | What to do in Dead Eye |
|---|---|
| Old Friends | Kill 3 O’Driscoll gang members with a single use |
| Pouring Forth Oil IV | 10 kills |
| An American Pastoral Scene | 10 kills |
| A Short Walk in a Pretty Town | Kill 3 lawmen while saving Bill |
| Fleeting Joy | Kill 2 Pinkerton agents from the ambush |
| Our Best Selves | Headshot after jumping from Dutch’s horse |
| Fatherhood, For Idiots | Kill all 3 enemies |
| A Really Big Bastard | Headshot both rival hunters |
According to Fandom, only a shot into a living enemy counts as a “hit” for accuracy. A second shot at a target that is already falling, or a shot into a body or the scenery, counts as a miss. So in missions with an accuracy requirement, don’t fire “just in case”.
Tips for getting gold on the first try
- Go for gold on your first playthrough. That way you have your own weapons, horse and tonics. On a replay you get a basic set.
- Manual save before each mission. If you fail, you load your save instead of starting a replay.
- Don’t restart from a checkpoint in missions with a no-healing requirement. According to Fandom, restarting from a checkpoint fails that requirement.
- Eat in advance. For no-healing missions, Fandom suggests fortifying your Health core with food beforehand, for example Minty Big Game Meat.
- Skip cutscenes in missions with a timer. Fandom warns that in some missions skipping a cutscene actually fails the time requirement, but doesn’t say which ones.
- There are 14 stealth requirements. “Undetected” or “stealthily” objectives appear in Chapters 2–6: Paying a Social Call, The Spines of America, Friends in Very Low Places, Blessed are the Peacemakers, American Fathers II, Archeology for Beginners, Honor, Amongst Thieves and others.
- Missed missions can be made up. According to PowerPyx, after the finale some missed Honor missions show up in the journal, and they do award a medal. The Lending a Hand trophy doesn’t count this kind of replay.
Heads-up: some requirements give away what happens in the mission. If this is your first playthrough, it’s better to open the tables below one mission at a time.
Missions without medals
Some story missions have no medal. Usually these are the first parts of two- or three-step jobs, where only the next part awards a medal, plus a few Honor missions.
- Chapter 2: Pouring Forth Oil I and III; We Loved Once and True I and II; Money Lending and Other Sins I and II.
- Chapter 3: Money Lending and Other Sins IV; The Course of True Love I; Advertising, the New American Art (Part I).
- Chapter 4: Money Lending and Other Sins V; Lost and Not Quite Found; Fatherhood and Other Dreams (Part I); American Fathers I.
- Chapter 6: The Course of True Love IV; Money Lending and Other Sins VI and VII; Mrs. Sadie Adler, Widow (Part I); Of Men and Angels.
- Epilogue: The Landowning Classes, The Best of Women.
Stranger missions, gang activities and hunting requests don’t have medals. The exception is High and Low Finance from the Special / Ultimate Edition. For the full story in order, see the RDR2 missions page.
Chapter 1 (Colter): gold requirements, 6 medals
Below are all 104 missions with a medal and their gold requirements. The numbering is ours; the order within each chapter follows PowerPyx. Other guides may number them differently because Chapters 2–4 branch. Mission names are as in the game, in English. “No healing” means not using any items that restore health: food, tonics and so on. “Pistols and revolvers only” means sidearms only.
| # | Mission | Gold medal requirements |
|---|---|---|
| 1 | Outlaws from the West | Take no damage in the shootout; loot 6+ items at Adler Ranch; accuracy of at least 80% |
| 2 | Enter, Pursued by a Memory | Kill all the wolves without taking damage; accuracy of at least 80% |
| 3 | The Aftermath of Genesis | Kill each deer with a single arrow; don’t spook any deer; clean kill on the second deer |
| 4 | Old Friends | Catch and hogtie Kieran within 45 seconds; kill 3 O’Driscoll gang members with a single use of Dead Eye; complete within 15:30; 15 headshots; no health items used |
| 5 | Who the Hell is Leviticus Cornwall? | Save Lenny while he’s hanging from the train; after the train stops, take out the guards within 1:30; take no damage in the shootout; 10 headshots; no health items used |
| 6 | Eastward Bound | Pick up Javier at the entrance to Horseshoe Overlook; complete within 6:00 |
Chapter 2 (Horseshoe Overlook): gold requirements, 18 medals
| # | Mission | Gold medal requirements |
|---|---|---|
| 7 | Polite Society, Valentine Style | Return the lost horse to the wagon owner; find Karen within 45 seconds |
| 8 | Americans at Rest | Save Javier within 15 seconds; defeat Tommy within 1:30 |
| 9 | Exit Pursued by a Bruised Ego | Track the bear within 1:30; hit the bear at least 6 times; complete within 12:00 |
| 10 | Paying a Social Call | Stealthily kill 4 O’Driscoll gang members; 12 headshots; accuracy of at least 80%; no health items used |
| 11 | A Quiet Time | Try to make up with an old rival; catch Lenny in the act; avoid getting arrested |
| 12 | Who is Not Without Sin | Win 2 hands of poker; bring Reverend Swanson back to camp within 2:05 |
| 13 | The Spines of America | Loot everything at Carmody Dell; stay undetected; deliver the wagon to Emerald Ranch within 1:10 |
| 14 | Money Lending and Other Sins III | Complete within 2:10 |
| 15 | Blessed are the Meek? | During the escape, kill all mounted lawmen within 55 seconds; 15 headshots; accuracy of at least 70%; no health items used |
| 16 | The First Shall Be Last | Stealthily kill the bounty hunters by the river together with Javier; shoot the rope to free Sean; 10 headshots; no health items used |
| 17 | Pouring Forth Oil II | Deliver the wagon to the destination within 1:45 |
| 18 | A Fisher of Men | Catch a fish at the river within 1:30; complete within 7:20 |
| 19 | Pouring Forth Oil IV | Kill all the train guards before Sean fires; loot the baggage car; escape the law within 1:30; 10 Dead Eye kills; no health items used |
| 20 | We Loved Once and True III | Peacefully persuade the Chelonians to release Jamie; return Jamie to Mary within 2:00 |
| 21 | Good, Honest, Snake Oil | Don’t let Benedict Allbright fall off the cliff; hogtie Allbright within 1:15; deliver Allbright to the sheriff within 1:30 |
| 22 | The Sheep and the Goats | Herd all the sheep into the pen in Valentine; 25 headshots; accuracy of at least 70%; no health items used |
| 23 | An American Pastoral Scene | Headshot every mounted wagon guard; 10 Dead Eye kills; complete within 6:00; no health items used |
| 24 | A Strange Kindness | Return the prisoner to his family within 1:40; 5 headshots; accuracy of at least 80%; no health items used |
Chapter 3 (Clemens Point): gold requirements, 17 medals
| # | Mission | Gold medal requirements |
|---|---|---|
| 25 | Further Questions of Female Suffrage | Fight off the Lemoyne Raiders in under 1 minute; 5 headshots; accuracy of at least 85%; no health items used |
| 26 | The New South | Knock out Anders Anderson without taking a hit; catch Anders Anderson and return him to jail within 5:30; catch a fish with Dutch and Hosea |
| 27 | American Distillation | Win the race to camp; complete the mission without taking any damage; 10 headshots; accuracy of at least 70% |
| 28 | An Honest Mistake | Save Uncle when he gets overpowered; 20 headshots; accuracy of at least 80%; no health items used |
| 29 | The Course of True Love II | Reach Penelope undetected; complete within 3:00 |
| 30 | The Course of True Love III | Complete within 4:15 |
| 31 | Preaching Forgiveness as He Went | Kill 10 Lemoyne Raiders with a sniper rifle; complete within 11:30; accuracy of at least 70%; no health items used |
| 32 | Sodom? Back to Gomorrah | Loot all the safes; 5 headshots on mounted lawmen during the escape; reach Downes Ranch within 1:55; accuracy of at least 70%; no health items used |
| 33 | Advertising, the New American Art – II | 5 headshots on Lemoyne Raiders in the saloon; accuracy of at least 90%; no health items used |
| 34 | Magicians for Sport | Inspect every clue in Trelawny’s wagon; while tracking, stay within 30 feet of Trelawny’s trail; kill 2 bounty hunters in the corn within 1:00; no health items used |
| 35 | Horse Flesh for Dinner | Kill the stable hand showing the horses; catch the stallion within 10 seconds; 5 headshots |
| 36 | Friends in Very Low Places | Complete the mission undetected; complete within 8:10 |
| 37 | The Fine Joys of Tobacco | Stealthily kill the Gray guard Sean distracts in the wagon barn; douse the fields within 2:20; kill 5 Gray men during the escape; no health items used |
| 38 | Blessed are the Peacemakers | Break free and treat your wound within 1:00; retrieve your weapons in the O’Driscoll camp; kill the men who beat and shot Arthur; escape the O’Driscoll camp undetected |
| 39 | A Short Walk in a Pretty Town | Kill 3 lawmen in Dead Eye while saving Bill; pistols and revolvers only; complete within 4:30; 20 headshots; no health items used |
| 40 | Blood Feuds, Ancient and Modern | Headshot Gareth and Gerald Braithwaite; 20 headshots; accuracy of at least 85%; no health items used |
| 41 | The Battle of Shady Belle | Kill all the Lemoyne Raiders at Shady Belle; remove two bodies from Shady Belle within 1:40; complete within 11:00 |
Chapter 4 (Saint Denis): gold requirements, 14 medals
| # | Mission | Gold medal requirements |
|---|---|---|
| 42 | The Joys of Civilization | Catch the street urchin before he reaches the market; complete within 5:30 |
| 43 | Angelo Bronte, A Man of Honor | Meet the dog and the drunk; avoid being seen by lawmen; complete within 10:40; 4 headshots |
| 44 | The Gilded Cage | At the party, pour drinks, compliment a guest’s outfit, accept a gift and save a life; follow the servant undetected |
| 45 | No, No and Thrice, No | Personally kill both Foreman brothers during the chase; accuracy of at least 90% |
| 46 | A Fine Night of Debauchery | Win at poker without Strauss’s help; after being exposed, escape the riverboat in under 35 seconds; 5 headshots; no health items used |
| 47 | Horsemen, Apocalypses | Shoot the O’Driscolls in the boat before they land; pistols and revolvers only; accuracy of at least 70%; 15 headshots; no health items used |
| 48 | Urban Pleasures | Rob everyone at the trolley station; kill 10 lawmen from the trolley; don’t let any lawman jump onto the wagon; shoot the dynamite Lenny throws; no health items used |
| 49 | American Fathers II | Sneak into the factory by hiding in a wagon; reach Danbury’s office undetected; kill all mounted pursuers during the escape; accuracy of at least 80% |
| 50 | Country Pursuits | Return Jules to the boat within 1:40; hit the Bullgator 5 times |
| 51 | Revenge is a Dish Best Eaten | Search every room in Bronte’s mansion; carry Bronte to the boat within 1:30; 20 headshots; no health items used |
| 52 | Banking, The Old American Art | Crack the safe without a single mistake; pistols and revolvers only; 25 headshots; no health items used |
| 53 | Help a Brother Out | Find the captives without threatening the shopkeeper; complete within 2:45 |
| 54 | Brothers and Sisters, One and All | Find the boy within 19 seconds |
| 55 | Fatherhood and Other Dreams – II | Catch the wagon and take it somewhere secluded within 1:45; walk Mary to the theater |
Special / Ultimate Edition: High and Low Finance (the Rhodes bank robbery with Charles): complete within 5:45 and take no damage during the escape.
Chapter 5 (Guarma): gold requirements, 9 medals
| # | Mission | Gold medal requirements |
|---|---|---|
| 56 | Welcome to the New World | Keep up with the chain gang; 10 headshots |
| 57 | A Kind and Benevolent Despot | Get Javier to safety in under 2 minutes; 10 headshots |
| 58 | Savagery Unleashed | Free all the workers within 4 seconds; complete within 5:40; 8 headshots |
| 59 | Hell Hath No Fury | Don’t let 4 boats reach the shore; destroy the warship without missing a single shot; accuracy of at least 70% |
| 60 | Paradise Mercifully Departed | Kill the first 2 sentries undetected; escort the captain to the boat within 1:45; complete within 6:45; 25 headshots |
| 61 | Dear Uncle Tacitus | Leave Shady Belle without being spotted by Pinkerton agents; complete within 8:00 |
| 62 | Fleeting Joy | Kill 2 Pinkerton agents from the ambush in Dead Eye; 5 headshots with the Gatling Gun; Gatling Gun accuracy of at least 70%; no health items used |
| 63 | A Fork in the Road | Complete within 3:05 |
| 64 | That’s Murfree Country | Bring Meredith to her mother within 2:00; 15 headshots; accuracy of at least 85%; no health items used |
Chapter 6 (Beaver Hollow): gold requirements, 19 medals
| # | Mission | Gold medal requirements |
|---|---|---|
| 65 | Icarus and Friends | Keep the balloon at the right altitude for the whole flight; 5 headshots from the balloon; accuracy of at least 70%; no health items used |
| 66 | Visiting Hours | Headshot both prison guards while shooting from the tower; escape to the boat within 2:45; complete within 9:00; accuracy of at least 80%; no health items used |
| 67 | Just a Social Call | Headshot 3 mounted enemies; after killing Cornwall, reach the horses within 2:45; no health items used |
| 68 | A Rage Unleashed | Knock out 2 soldiers on the boat; gather the horses and reach the shore within 1:30 |
| 69 | The Delights of Van Horn | 5 headshots on soldiers with a sniper rifle; accuracy of at least 85% |
| 70 | Goodbye, Dear Friend | Find Colm’s reinforcements within 45 seconds; 8 sniper rifle headshots; complete within 6:30 |
| 71 | Favored Sons | Kill the soldier at the cannon within 45 seconds; 35 headshots; no health items used |
| 72 | The Bridge to Nowhere | Plant the dynamite within 1:35; escape the oncoming train within 19 seconds |
| 73 | Archeology for Beginners | Take the relics undetected; take the relics within 1:30 |
| 74 | Honor, Amongst Thieves | Take the vaccine undetected; complete within 5:00 |
| 75 | The Fine Art of Conversation | Kill a pursuer’s horse during the escape; complete within 9:30; accuracy of at least 75%; no health items used |
| 76 | Mrs. Sadie Adler, Widow – II | Headshot the sniper in the barn; clear the barn without taking damage; complete within 5:30 |
| 77 | The King’s Son | At Fort Wallace, headshot every soldier on the way to Eagle Flies; kill 15 enemies during the canoe escape; accuracy of at least 80% |
| 78 | My Last Boy | Save Paytah; 30 headshots; accuracy of at least 80%; no health items used |
| 79 | Our Best Selves | After jumping from Dutch’s horse, land a headshot in Dead Eye; complete within 11:00; fight through the train with accuracy of at least 80%; no health items used |
| 80 | Red Dead Redemption | 7 headshots while covering Sadie from the lighthouse; after Sadie is captured, reach Abigail and Sadie within 1:00; accuracy of at least 70%; no health items used |
| 81 | Do Not Seek Absolution I | Complete within 1:20 |
| 82 | Do Not Seek Absolution II | Find Edith Downes within 1:10 |
| 83 | The Course of True Love V | 5 headshots on Braithwaite men chasing the train; complete within 7:30 |
Epilogue, Part 1 (Pronghorn Ranch): gold requirements, 10 medals
| # | Mission | Gold medal requirements |
|---|---|---|
| 84 | The Wheel | Deliver the supplies to Pronghorn Ranch without losing any; recover the wagon within 1:00 |
| 85 | Simple Pleasures | Fill the milk pail within 10 seconds; complete within 5:15 |
| 86 | Farming, For Beginners | Repair the first section of fence within 1:30; don’t get hit by the bull |
| 87 | Fatherhood, For Beginners | Tire out Jeremiah within 45 seconds; give Jeremiah a treat; teach Jack to ride without the horse throwing him; win the race to Pronghorn Ranch |
| 88 | Old Habits | Beat Laramie without taking a hit; beat Laramie within 25 seconds |
| 89 | Jim Milton Rides, Again? | 10 kills while dual-wielding pistols or revolvers; 15 headshots; no health items used |
| 90 | Fatherhood, For Idiots | Kill all 3 enemies in Dead Eye; after the fight, return to Pronghorn Ranch within 1:30 |
| 91 | Motherhood | Complete within 1:30 |
| 92 | Home of the Gentry? | Complete within 2:30 |
| 93 | Gainful Employment | Find the target in Strawberry within 30 seconds; once mounted, catch and hogtie the target within 1:15 |
Epilogue, Part 2 (Beecher’s Hope): gold requirements, 11 medals
| # | Mission | Gold medal requirements |
|---|---|---|
| 94 | Bare Knuckle Friendships | Find Charles in Saint Denis within 1:50; kill all of Guido Martelli’s men within 10 seconds |
| 95 | Home Improvement for Beginners | Complete within 18 seconds |
| 96 | An Honest Day’s Labors | Kill all of Langton’s men during the escape on horseback; after choosing your approach, escape with Shane Finley within 5:00; accuracy of at least 70%; no health items used |
| 97 | The Tool Box | Headshot every Skinner Brother hiding in the trees; find Mr. Wayne within 2:15; pistols and revolvers only; no health items used |
| 98 | A New Jerusalem | Hammer the nails with 80% accuracy; complete within 3:35 |
| 99 | A Quick Favor for an Old Friend | Make Cortez’s men flee Rhodes within 30 seconds; 5 sniper rifle headshots while covering Sadie; 4 kills shooting from the hip; no health items used |
| 100 | Uncle’s Bad Day | 5 headshots with a bow; after freeing Uncle, return to Beecher’s Hope within 3:10; accuracy of at least 80%; no health items used |
| 101 | Trying Again | Catch a fish; complete within 5:20 |
| 102 | A Really Big Bastard | Hit the bear 4 times while it’s charging; headshot both rival hunters in Dead Eye; complete within 7:15 |
| 103 | A New Future Imagined | Complete within 7:30 |
| 104 | American Venom | Help Sadie catch Cleet within 35 seconds; headshot the sniper firing at Charles; accuracy of at least 85%; no health items used |
Game versions and Red Dead Online
- PS4 and Xbox One (2018): 104 medals, Gold Rush for 70. On PlayStation it’s a silver trophy.
- PC (2019, Steam, Rockstar, Epic): the same achievement with the same description. Sources list no differences in medals.
- PS5 and Xbox Series: there’s no separate version; the game runs via backward compatibility, and the medals are the same.
- Special / Ultimate Edition: plus the High and Low Finance mission, 105 in total.
- Mobile and Netflix: RDR2 isn’t available there, only the first Red Dead Redemption.
- Red Dead Online: there are no story mission medals; Gold Rush applies to story mode only.
All the game’s achievements are collected on the RDR2 trophies page, and what counts toward 100% is in the RDR2 100% completion guide.
RDR2 gold medals: FAQ
How many gold medals do you need for Gold Rush in RDR2?
70. There are 104 missions with a medal in the standard edition, so you can skip 34.
How many gold medals are there in RDR2?
104 in the standard edition. Counting High and Low Finance from the Special / Ultimate Edition, 105.
Do you need gold medals for 100% completion in RDR2?
No. Medals don’t count toward 100% and aren’t needed for the Best in the West trophy.
Can you get gold medal requirements across multiple replays?
No. Every requirement has to be met in a single run; each replay resets your progress.
How do you replay a mission in RDR2 for a gold medal?
Pause → Progress → Story → chapter → mission. That’s also where you see the requirements and your best grade.
What are the easiest gold medals in RDR2?
The 11 missions with a single requirement, for example Home Improvement for Beginners (complete within 18 seconds), Motherhood (1:30) and Money Lending and Other Sins III (2:10).
Sources
- Official: Rockstar Games, Rockstar Newswire, Rockstar Support, Take-Two Interactive
- Databases and guides: Red Dead Wiki, RDR2.org, GTABase, PowerPyx
- Press: GamesRadar, PC Gamer, IGN, VGC, Game Informer
Every fact is checked against official sources or at least two independent ones; player-sourced data is labelled in the text. Images are official Rockstar Games material. GTA Top is not affiliated with Rockstar Games or Take-Two Interactive.


